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I

incrementNodeCount() - Method in class Phase1.Node
 
initContainer(int[][][]) - Static method in class Phase3.TestG
Method initialising (zeroing) given container
initPopulation() - Static method in class Phase2.Gbot
Creates the initial population of genomes, each with random genes
initPopulation() - Static method in class Phase3.Gbot
Creates the initial population of genomes, each with random genes
input - Static variable in class Phase1.DLX
 
input - Static variable in class Phase1.Search
Input values for the search() method
input - Static variable in class Phase1.Search2
 
InputDetail - Class in Phase3
This is just a wrapper class to allow the use of a single array to hold all the input details
InputDetail(String, int, float) - Constructor for class Phase3.InputDetail
 
inputDetail1 - Static variable in class Phase3.FX3D
 
inputDetail2 - Static variable in class Phase3.FX3D
 
inputDetail3 - Static variable in class Phase3.FX3D
 
inputDetails - Static variable in class Phase3.Wrapper
 
inputIDs - Static variable in class Phase1.Search2
 
inputMatrix - Variable in class Phase3.CreateDancingInput
 
inputMatrix - Variable in class Phase3.DancingLinksProblem
 
inputRow - Variable in class Phase3.DataObject
 
inputType - Static variable in class Phase3.Wrapper
 
instantiateNewPiece(boolean) - Static method in class Phase2.Tetris
Method instantiating a new piece
isEqual(int[][], int[][]) - Static method in class General.PentominoBuilder
check if 2 matrices are equal assuming they have the same size
item_color - Variable in class Phase3.UIParcel
 
item_material - Variable in class Phase3.UIParcel
 
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