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L

LandingPage - Class in Phase1
Class that starts up the GUI and enables selection of grid width/height and the solving algorithm
LandingPage() - Constructor for class Phase1.LandingPage
 
lastCoord - Static variable in class Phase3.Gbot
 
lastScore - Static variable in class Phase2.Tetris
 
lastSolid - Static variable in class Phase3.Gbot
 
layerCutoff - Variable in class Phase3.DancingLinksProblem
 
layerLabel - Static variable in class Phase3.FX3D
 
layerSlider - Static variable in class Phase3.FX3D
 
left - Variable in class Phase3.DataObject
 
leftPressed - Static variable in class Phase2.Tetris
 
leftToPlace - Static variable in class Phase3.Gbot
 
link() - Method in class Phase3.ColumnObject
Adds a column back by linking it again to the neighbouring columns
loadState(Gbot.State) - Static method in class Phase2.Gbot
Loads a state
lpdone - Static variable in class Phase1.Search
Flag checking if the Phase1.LandingPage and Phase1.ChoosePieces classes have already been terminated.
LPentominoAmountLabel - Static variable in class Phase3.FX3D
 
LPentominoAmountTextField - Static variable in class Phase3.FX3D
 
LPentominoValueLabel - Static variable in class Phase3.FX3D
 
LPentominoValueTextField - Static variable in class Phase3.FX3D
 
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