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U

ui - Static variable in class Phase1.DLX
 
ui - Static variable in class Phase1.Search
Static Phase1.UI class to display the board
ui - Static variable in class Phase1.Search2
 
ui - Static variable in class Phase2.GameWrapper
 
UI - Class in Phase1
This class takes care of all the graphics to display a certain state of the game field
UI - Class in Phase2
This class takes care of all the graphics to display a certain state of the game field
UI() - Constructor for class Phase2.UI
 
UI(int, int, int) - Constructor for class Phase1.UI
 
UI(int, int, int) - Constructor for class Phase2.UI
 
UIInput - Static variable in class Phase3.FX3D
 
UIInput - Static variable in class Phase3.Wrapper
 
UIParcel - Class in Phase3
Class where a Parcel object being displayed by UI is defined
UIParcel(double, double, double, double, double, double) - Constructor for class Phase3.UIParcel
 
UIParcel(double, double, double, double, double, double, int, int, int) - Constructor for class Phase3.UIParcel
 
unlink() - Method in class Phase3.ColumnObject
Removes a column by unlinking it from the neighbouring columns
unlinkFromColumn() - Method in class Phase3.DataObject
Method that unlinks a DataObject from a column
unlinkFromRow() - Method in class Phase3.DataObject
Method that unlinks a DataObject from a row
up - Variable in class Phase3.DataObject
 
updateTmpUIInput() - Static method in class Phase3.FX3D
 
updateTop10() - Static method in class Phase2.Gbot
Updates the saved top 10 individuals
updateTop10() - Static method in class Phase3.Gbot
Updates the saved top 10 individuals
updateUI() - Static method in class Phase3.FX3D
 
updateUIElements(Stage) - Static method in class Phase3.FX3D
 
updateUIPostElements(Stage) - Static method in class Phase3.FX3D
 
updateUIPreElements(Stage) - Static method in class Phase3.FX3D
 
upPressed - Static variable in class Phase2.Tetris
 
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