Index

A B C D E F G H I L M N O P Q R S T U V W X Y Z 
All Classes All Packages

C

camera - Static variable in class Phase3.FX3D
 
canMove - Static variable in class Phase2.Tetris
 
cellSize - Static variable in class Phase3.Wrapper
 
checkCollision(int[][][], int[]) - Static method in class Phase3.Gbot
Method checking if a collusion occurs when attempting to add a solid at coordinates
checkCollision(int[], int) - Static method in class Phase2.Tetris
Function checking if a collision is going to occur
checkParcel(int[][][], int[]) - Static method in class Phase3.GreedyAlgorithm
 
ChoosePieces - Class in Phase1
Class with the part of the GUI responsible for allowing the user to choose desired pentomino pieces
ChoosePieces() - Constructor for class Phase1.ChoosePieces
Default class constructor
Whenever used, it makes sure that a new class instance is fired and that all settings are reset to default values
chosenAlgorithm - Static variable in class Phase1.Search
A flag that holds the value that corresponds to the algorithm used to solve the puzzle
clearInput(int[][][]) - Static method in class Phase3.FX3D
 
collided - Static variable in class Phase2.Tetris
 
ColumnObject - Class in Phase3
 
ColumnObject() - Constructor for class Phase3.ColumnObject
 
compare(ParcelType, ParcelType) - Method in class Phase3.GreedyAlgorithm.RatioSorter
 
compare(ParcelType, ParcelType) - Method in class Phase3.GreedyAlgorithm.ValueSorter
 
con - Static variable in class Phase3.Gbot
 
CONTAINER_COLOR - Static variable in class Phase3.FX3D
 
CONTAINER_DEPTH - Static variable in class Phase3.Wrapper
 
CONTAINER_HEIGHT - Static variable in class Phase3.Wrapper
 
container_material - Static variable in class Phase3.FX3D
 
CONTAINER_WIDTH - Static variable in class Phase3.Wrapper
 
contX - Static variable in class Phase3.Gbot
 
contY - Static variable in class Phase3.Gbot
 
contZ - Static variable in class Phase3.Gbot
 
copyField(int[][]) - Static method in class Phase2.Gbot
 
copyField(int[][]) - Static method in class Phase2.Tetris
Method for copying field
copyField(int[][][]) - Static method in class Phase3.Gbot
 
CreateDancingInput - Class in Phase3
 
CreateDancingInput(String) - Constructor for class Phase3.CreateDancingInput
 
createDataStructure() - Method in class Phase3.DancingLinksProblem
Method creating the dancing links data structure
createPieces() - Method in class Phase1.ChoosePieces
Creates a window of the class to make it possible for user to input desired values
It adds the interactive layer with all clickable and adjustable elements to the GUI.
createPlacements() - Method in class Phase3.CreateDancingInput
 
createWindow() - Method in class Phase1.ChoosePieces
 
createWindow() - Static method in class Phase1.LandingPage
Method creating a window of the class.
createWindow() - Static method in class Phase1.Search
A method responsible for creating the window with the game solver, that is being displayed after all settings are inputted by the user
createWindow() - Static method in class Phase2.GameModeSelector
 
curHeight - Static variable in class Phase3.Gbot
 
curPiece - Static variable in class Phase2.Tetris
 
curPieceRotation - Static variable in class Phase2.Tetris
 
curPos - Static variable in class Phase2.Tetris
 
A B C D E F G H I L M N O P Q R S T U V W X Y Z 
All Classes All Packages